Spells

11. DETAILS ON SPELLS

Each spell has the following characteristics:

Effect: what it does.

Range: how far it extends.

Duration: how long it lasts.

Mastery: the number of Time Units (TU) needed to master it.

Cost: in units of Vegetables/Stones/Spare parts/Mana.

Distance: the distance from which it can be cast.

Vision

Effect: enables the player to see a part of the map that is shrouded

Range: 8

Duration: 200 TU

Mastery: 1,500 TU

Cost: 6/4/0/2

Distance: 20

Petrifaction

Effect: paralyses an enemy unit

Range: 4

Duration: 400 TU

Mastery: 2,000 TU

Cost: 14/10/0/2

Distance: 10

Mirror

Effect: creates a mirror image of a military unit

Range: 0

Duration: 20 TU

Mastery: 4,000 TU

Cost: 30/16/0/6

Distance: 10

Armour

Effect: protects a unit

Range: 0

Duration: 400 TU

Mastery: 3,000 TU

Cost: 20/12/0/4

Distance: 10

Nova

Effect: A blastball of druid mana. Particularly effective against buildings

Range: 0

Duration: 10 TU

Mastery: 2,000 TU

Cost: 16/10/0/8

Distance: 20